logog
logger optimized for games
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This is the complete list of members for Node, including all inherited members.
Allocate(size_t nSize) | Object | static |
CanPublish() const | Node | virtual |
CanSubscribe() const | Node | virtual |
CanSubscribeTo(const Node &) | Node | virtual |
Clear() | Node | |
Deallocate(void *ptr) | Object | static |
Initialize() | Node | virtual |
IsTopic() const | Node | virtual |
m_Publishers | Node | protected |
m_pUserData1 | Node | |
m_pUserData2 | Node | |
m_Subscribers | Node | protected |
Node() | Node | |
Object() | Object | |
operator delete(void *ptr) | Object | |
operator delete[](void *ptr) | Object | |
operator new(size_t nSize) | Object | |
operator new[](size_t nSize) | Object | |
PublishTo(Node &subscriber) | Node | virtual |
PublishToMultiple(LockableNodesType &nodes) | Node | virtual |
SubscribeTo(Node &publisher) | Node | virtual |
SubscribeToMultiple(LockableNodesType &nodes) | Node | virtual |
UnpublishTo(Node &subscriber) | Node | virtual |
UnpublishToMultiple(LockableNodesType &nodes) | Node | virtual |
UnsubscribeTo(Node &publisher) | Node | virtual |
UnsubscribeToMultiple(LockableNodesType &nodes) | Node | virtual |
~Node() | Node | |
~Object() | Object | virtual |