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logog
logger optimized for games
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#include <topic.hpp>
Inheritance diagram for Filter:Public Member Functions | |
| Filter (const LOGOG_LEVEL_TYPE level=LOGOG_LEVEL_ALL, const LOGOG_CHAR *sFileName=NULL, const int nLineNumber=0, const LOGOG_CHAR *sGroup=NULL, const LOGOG_CHAR *sCategory=NULL, const LOGOG_CHAR *sMessage=NULL, const double dTimestamp=0.0f) | |
Public Member Functions inherited from Topic | |
| Topic (const LOGOG_LEVEL_TYPE level=LOGOG_LEVEL_ALL, const LOGOG_CHAR *sFileName=NULL, const int nLineNumber=0, const LOGOG_CHAR *sGroup=NULL, const LOGOG_CHAR *sCategory=NULL, const LOGOG_CHAR *sMessage=NULL, const double dTimestamp=0.0f) | |
| virtual bool | IsTopic () const |
| virtual int | Send (const Topic &node) |
| virtual int | Transmit () |
| virtual int | Receive (const Topic &node) |
| virtual bool | CanSubscribeTo (const Node &otherNode) |
| virtual bool | CanSubscribeCheckTopic (const Topic &other) |
| virtual bool | PublishTo (Node &subscriber) |
| virtual void | Format (const LOGOG_CHAR *cFormatMessage,...) |
| const LOGOG_STRING & | FileName () const |
| void | FileName (const LOGOG_STRING &s) |
| const LOGOG_STRING & | Message () const |
| void | Message (const LOGOG_STRING &s) |
| const LOGOG_STRING & | Category () const |
| void | Category (const LOGOG_STRING &s) |
| const LOGOG_STRING & | Group () const |
| void | Group (const LOGOG_STRING &s) |
| int | LineNumber () const |
| void | LineNumber (const int num) |
| LOGOG_LEVEL_TYPE | Level () const |
| void | Level (LOGOG_LEVEL_TYPE level) |
| LOGOG_TIME | Timestamp () const |
| void | Timestamp (const LOGOG_TIME t) |
| TOPIC_FLAGS | GetTopicFlags () const |
Public Member Functions inherited from Node | |
| Node () | |
| ~Node () | |
| virtual void | Initialize () |
| virtual bool | CanPublish () const |
| virtual bool | CanSubscribe () const |
| virtual bool | PublishToMultiple (LockableNodesType &nodes) |
| virtual bool | UnpublishTo (Node &subscriber) |
| virtual bool | UnpublishToMultiple (LockableNodesType &nodes) |
| virtual bool | SubscribeTo (Node &publisher) |
| virtual bool | SubscribeToMultiple (LockableNodesType &nodes) |
| virtual bool | UnsubscribeTo (Node &publisher) |
| virtual bool | UnsubscribeToMultiple (LockableNodesType &nodes) |
| void | Clear () |
Public Member Functions inherited from Object | |
| Object () | |
| virtual | ~Object () |
| void * | operator new (size_t nSize) |
| void * | operator new[] (size_t nSize) |
| void | operator delete (void *ptr) |
| void | operator delete[] (void *ptr) |
Additional Inherited Members | |
Static Public Member Functions inherited from Object | |
| static void * | Allocate (size_t nSize) |
| static void | Deallocate (void *ptr) |
Public Attributes inherited from Node | |
| void * | m_pUserData1 |
| void * | m_pUserData2 |
Protected Attributes inherited from Topic | |
| LOGOG_STRING | m_vStringProps [TOPIC_STRING_COUNT] |
| int | m_vIntProps [TOPIC_INT_COUNT] |
| LOGOG_TIME | m_tTime |
| TOPIC_FLAGS | m_TopicFlags |
Protected Attributes inherited from Node | |
| LockableNodesType | m_Subscribers |
| LockableNodesType | m_Publishers |
A topic that permits both publishing as well as subscribing. This class is functionally same as a Topic; we've added it as a class for clarity when referring to different topic types. Filters should be instantiated only after outputs are instantiated, as they automatically search for and publish to targets. If you instantiate a filter before you instantiate a target, you will need to call PublishTo( theTarget ) yourself before using the target.
| Filter | ( | const LOGOG_LEVEL_TYPE | level = LOGOG_LEVEL_ALL, |
| const LOGOG_CHAR * | sFileName = NULL, |
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| const int | nLineNumber = 0, |
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| const LOGOG_CHAR * | sGroup = NULL, |
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| const LOGOG_CHAR * | sCategory = NULL, |
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| const LOGOG_CHAR * | sMessage = NULL, |
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| const double | dTimestamp = 0.0f |
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| ) |