logog
logger optimized for games
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#include <socket.hpp>
Public Member Functions | |
Socket (int type=SOCK_STREAM, int port=LOGOG_DEFAULT_PORT) | |
virtual void | Close () |
virtual int | SetNonBlocking () |
virtual int | Output (const LOGOG_STRING &output)=0 |
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Target () | |
virtual | ~Target () |
void | SetFormatter (Formatter &formatter) |
Formatter & | GetFormatter () const |
virtual int | Receive (const Topic &topic) |
bool | GetNullTerminatesStrings () const |
void | SetNullTerminatesStrings (bool val) |
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virtual bool | IsTopic () const |
virtual bool | PublishTo (Node &) |
virtual bool | UnpublishTo (Node &) |
virtual bool | CanPublish () const |
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Topic (const LOGOG_LEVEL_TYPE level=LOGOG_LEVEL_ALL, const LOGOG_CHAR *sFileName=NULL, const int nLineNumber=0, const LOGOG_CHAR *sGroup=NULL, const LOGOG_CHAR *sCategory=NULL, const LOGOG_CHAR *sMessage=NULL, const double dTimestamp=0.0f) | |
virtual int | Send (const Topic &node) |
virtual int | Transmit () |
virtual bool | CanSubscribeTo (const Node &otherNode) |
virtual bool | CanSubscribeCheckTopic (const Topic &other) |
virtual void | Format (const LOGOG_CHAR *cFormatMessage,...) |
const LOGOG_STRING & | FileName () const |
void | FileName (const LOGOG_STRING &s) |
const LOGOG_STRING & | Message () const |
void | Message (const LOGOG_STRING &s) |
const LOGOG_STRING & | Category () const |
void | Category (const LOGOG_STRING &s) |
const LOGOG_STRING & | Group () const |
void | Group (const LOGOG_STRING &s) |
int | LineNumber () const |
void | LineNumber (const int num) |
LOGOG_LEVEL_TYPE | Level () const |
void | Level (LOGOG_LEVEL_TYPE level) |
LOGOG_TIME | Timestamp () const |
void | Timestamp (const LOGOG_TIME t) |
TOPIC_FLAGS | GetTopicFlags () const |
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Node () | |
~Node () | |
virtual bool | CanSubscribe () const |
virtual bool | PublishToMultiple (LockableNodesType &nodes) |
virtual bool | UnpublishToMultiple (LockableNodesType &nodes) |
virtual bool | SubscribeTo (Node &publisher) |
virtual bool | SubscribeToMultiple (LockableNodesType &nodes) |
virtual bool | UnsubscribeTo (Node &publisher) |
virtual bool | UnsubscribeToMultiple (LockableNodesType &nodes) |
void | Clear () |
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Object () | |
virtual | ~Object () |
void * | operator new (size_t nSize) |
void * | operator new[] (size_t nSize) |
void | operator delete (void *ptr) |
void | operator delete[] (void *ptr) |
Static Public Member Functions | |
static int | Initialize () |
static void | Shutdown () |
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static void * | Allocate (size_t nSize) |
static void | Deallocate (void *ptr) |
Static Public Attributes | |
static const int | MAXHOSTNAME = 255 |
Protected Attributes | |
int | m_Socket |
int | m_nType |
int | m_nPort |
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Formatter * | m_pFormatter |
Mutex | m_MutexReceive |
bool | m_bNullTerminatesStrings |
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LOGOG_STRING | m_vStringProps [TOPIC_STRING_COUNT] |
int | m_vIntProps [TOPIC_INT_COUNT] |
LOGOG_TIME | m_tTime |
TOPIC_FLAGS | m_TopicFlags |
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LockableNodesType | m_Subscribers |
LockableNodesType | m_Publishers |
Additional Inherited Members | |
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void * | m_pUserData1 |
void * | m_pUserData2 |
A sending or receiving socket to be used as a target.
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inline |
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inlinevirtual |
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inlinestaticvirtual |
Sinks do not add themselves to the list of interested subscribers. That's up to intermediate topics to decide.
Reimplemented from TopicSink.
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pure virtual |
All targets must implement the Output function. This function outputs the provided string to the output that the target represents.
Implements Target.
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inlinevirtual |
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inlinestatic |
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protected |
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protected |
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protected |
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static |