logog
logger optimized for games
object.hpp File Reference

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Classes

class  Object
 
class  Allocator< T >
 
struct  Allocator< T >::rebind< U >
 

Namespaces

 logog
 [Thread]
 

Typedefs

typedef void * PointerType
 
typedef LOGOG_UNORDERED_MAP< PointerType, size_t > AllocationsType
 

Functions

void LockAllocationsMutex ()
 
void UnlockAllocationsMutex ()
 
template<class T1 , class T2 >
bool operator== (const Allocator< T1 > &, const Allocator< T2 > &)
 
template<class T1 , class T2 >
bool operator!= (const Allocator< T1 > &, const Allocator< T2 > &)
 
int MemoryAllocations ()
 
int ReportMemoryAllocations ()
 

Variables

AllocationsType s_Allocations
 

Detailed Description

Base class for all allocated logog objects.