| 
    logog
    
   logger optimized for games 
   | 
 
Go to the source code of this file.
Classes | |
| class | Object | 
| class | Allocator< T > | 
| struct | Allocator< T >::rebind< U > | 
Namespaces | |
| logog | |
| [Thread]  | |
Typedefs | |
| typedef void * | PointerType | 
| typedef LOGOG_UNORDERED_MAP< PointerType, size_t > | AllocationsType | 
Functions | |
| void | LockAllocationsMutex () | 
| void | UnlockAllocationsMutex () | 
| template<class T1 , class T2 > | |
| bool | operator== (const Allocator< T1 > &, const Allocator< T2 > &) | 
| template<class T1 , class T2 > | |
| bool | operator!= (const Allocator< T1 > &, const Allocator< T2 > &) | 
| int | MemoryAllocations () | 
| int | ReportMemoryAllocations () | 
Variables | |
| AllocationsType | s_Allocations | 
Base class for all allocated logog objects.